Super Hero sculpts often have exaggerated musculature so the
way I approach painting them is by breaking down each muscle into a separate
area with its own highlight, mid tone and shadow. I’ll start off with a full
coverage of the mid tone. I’ll apply the shadows by placing the brush around
the middle of the muscle mass and pull the pigment downwards to the bottom of
the muscle. For highlights it will be in the opposite direction i.e. towards
the top of the muscle mass. The thigh muscles are slightly different as the
raised areas are towards the centre of the muscle and you’ll also have to bear
in mind zenithal lighting so the top part of each muscle mass should be lighter
too.
1. I started off with the zenithal priming method, for those
that don’t know it basically priming with black to the underneath of the
miniature. Grey primer is then applied at an angle of around forty-five degrees
and finally primed with white from directly above the miniature. For me it
gives me clear guidance on where to place the highlights and shadows and if you
apply your paint in thin coats the highlights and shadows should still show
through.
2. Base coat for the skin is Citadel’s Cadian Flesh mixed with
equal parts of water.
3. A second coat of Cadian Flesh is applied but just keeping to
the top two thirds of each muscle.
4. Remembering that you already have shadows and highlights
from the zenithal priming, it will save time if your paint is applied in thin
layers. My method involves mixing paint with water and flow improver in a 1:1:1
ratio. This keeps the layers quite thin and you are able to keep the good work
of the priming. I started off with the trousers with a thin coat of Vallejo’s
German Grey to the deeper areas of the muscles of the leg. I used the same
colour for the gloves, boots and mask in stage 5.
5. A second coat of the thinned German Grey. There’s no need to
be particularly careful here as you’ll be going over the previous layer too,
and the previous coat below will end up a much darker colour. Once dried you
should still be able to see the lighter raised areas in the musculature.
7. The flesh areas were then given a wash with Citadel’s
Reikland Fleshshade.
8. In order to get a smooth transition of colour I layered on
Cadian Flesh staying away from the shadow areas and staying up in the top areas
of each muscle.
9. This shows the beginnings of the transition
10. For the highlights I started with a few coats of Citadel’s
Cadian Flesh and Kislev Flesh mixed about 50:50 and added the same amount of
water to paint, placing the brush towards the halfway point of the muscle mass
and stroking the brush towards the highlight areas, the lighter pigment should
then begins to show after a few strokes.
11. This shows the lighter pigment towards the top of the muscle
area.
12. Continuing the highlights I used a few coats of Citadel’s
Kislev Flesh and water mixed about 50:50 and placing the brush towards the top
third of the muscle mass and stroking the brush towards the highlight areas,
the lighter pigment should then begins to show after a few strokes.
13. This shows the lighter pigment towards the top of the muscle
area.
14. I carefully picked out the veins with Scale 75’s Sherwood
Green
15. I carefully applied a wash to either side of the veins with
a 50:50 mix of Citadel’s Biel Tan Green and Lahmian Medium
16. I used a very thin coat of Citadel’s Flayed One Flesh for
the final highlight of the skin. This layer is almost a glaze consistency and
keeping the paint to the absolute top of each muscle. This will intensify the
highlight area nicely. If you need to, feather out the border with a wet brush.
For Bane I picked out quite a few greys to build up a gradient, the first being German Grey mixed with a little Vallejo Game Colour Heavy Blue Grey. Keep the paint very thin, one part paint to two parts water. The thin lines are applied to individual muscles just like we did with the skin previously. Start and finish each line within the border of the muscle so that you leave a small area darker at the edge surrounding the muscle.
18. For this stage I added more Blue Grey to the mix and a
little more water. Same process again, adding thin lines across the muscle
staying away from the edge of the last layer so that you begin to build up
volume i.e. the raised parts of the muscle are lighter than the recesses.
19. Apply another coat using the same mix of paint. If you can
add the lines to a slightly smaller area than the last coat, that would be
better but isn’t essential. The second coat will build up the opacity of this
colour. After a couple of strokes the top area should have a nice highlight and
have a gradient into shadow. I’ll wet my brush and feather out the border.
20-21. Going lighter again I used thin coats of the previous mix
but added a little white to the mix to build up the highlights of the leg
muscles, concentrating on the raised areas. With these areas I started slightly
above the area I wanted to highlight and pulled the pigment up into the area to
be highlighted.
To counter act the light I used a thin black wash and
started the stroke about a third from the bottom of each muscle and pulled the
pigment down into the shadow area.
22. A final highlight with a little more white added to the previous
mix, it should be close to a light grey now. This is applied to the centre line
of the muscle mass. Don’t worry if you go too light as you can always glaze
back over with black to tone it down again.
23. I wanted to add a splash of interest to the shin guards and
decided on some rust. The base coat here was Citadel’s Warplock Bronze as I
wanted a slight shine at the edges. If you wanted a more matt appearance you
can use any dark brown for this stage.
24. Citadel’s Skrag Brown was applied with a small piece of
sponge. If you haven’t used sponge before you will need a small piece from the
sponge in your blister pack, dab it into the paint then dab off the excess of
paint onto a paper towel and the dab on the paint to the model. It’s a bit like
drybrushing technique. Always test the sponge on paper first
though to get an idea how much paint is still on the sponge.
25. For this stage I used a stipple brush but if you don’t have
one, sponge will work just as well but you will need to control where the paint
goes. I used Citadel’s Troll Slayer Orange for this stage
26. A final highlight of Citadel’s Fire Dragon Bright is dotted
in a random pattern with a normal brush.
27. The belt was given a base coat of Citadel’s Ironbreaker.
28. Moving on to the vest now, I use a particular paint mix if I
want to keep the shadows and highlights from the zenithal priming. Here I’m using
Citadel’s Steel Legion Drab, water and Flow Improver in a 1:1:1 ratio. Unfortunately
this will take a bit of practice to get a nice consistency, everyone’s
judgement of a ‘drop’ is different. Leave to dry completely before adding a
second coat.
29. Same process as before treat each muscle as a separate area
e.g. left pec, right pec and each abdominal muscle. Shade the bottom area of
the chest and abdominal with Steel Legion Drab mixed with a little German Grey.
Keep it thin and start the stroke from the bottom third of the area and pull
the pigment down into the shadow area. Feather off the border at the beginning
of the brush stroke if needed.
The bat signal was coated with Vallejo’s Burnt Iron or any
dark metal will do. The belt was shaded with a black wash.
30. First highlight to the vest is with Citadel’s Zandri Dust.
The brush stroke can start about half way or the middle of the area and push
the pigment up into the highlight area. You should now start to see a bit of
gradient.
31. Another highlight using a 50:50 mix of Zandri Dust and
Ushabti Bone. Use about 1:1 ratio of paint to water and apply an edge highlight
to the vest. Once you are happy with that add more water and add another
highlight to each muscle by starting the stroke from the top third of the
muscle up into the highlight area.
32. The bat signal and base were given a liberal wash with Agrax
Eathshade and left for a while to dry.
33. I forgot to do the flesh of the fingers so applied some
Cadian Flesh there. I also started to edge highlight the bat signal with Blue
Grey.
34. I lined the outer eye area and the inside of the belt buckle
with German Grey mixed with some black. When dry I painted a thin line across
the eye with white and then over the top of that with red. Highlight then with
an orange dot.
35. I added a little bit of Vallejo’s Burnt Red to the bottom
part of the buckle circle just to get a bit of contrast in there and then added
a bit of yellow and white to the top of the circle. The mask was then defined
with Light Grey. I lined the edges of the vest against the flesh using a
thinned down German Grey. Fingers were highlighted using the same method as the
rest of the flesh above.
36. I washed the veins with Biel Tan Green again as I wasn’t
happy with them, same wash was applied to the pipes at the back. The mask was
highlighted with white.
37. I highlighted the veins and pipes with Irati Green mixed
with a golden yellow just to gain a bit of definition.
All in all a very nice mini to paint, I quite enjoyed going
outside the normal box art paint job. It was great practice for getting
contrast on the musculature too. Just remember when you are painting miniatures
with big muscles keep your paint thin and be patient to build up the gradient.
Here's the finished mini under decent lighting.
I’d love to hear from you if you give this a go, just get in
touch in the comments below or look me up on Facebook.
Hope you enjoyed it and hopefully see you again soon.
Cheers,
DB
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